I've got one folder for reference/inspiration, and then another for actual textures and photosource material. Reference is organised by theme (ie. Trees, Architecture, World Details, Furniture) and the Textures folder is sorted by surface type much like Rynos. In each one I have a subfolder called "Mine" containing any…
I try to use naming conventions instead of separate folders, it leads to some really long file names and abbreviation but it works really well for me. I also will take a series of images I'm using and re-save them out (Simple PhotoShop action) so when I sort by date they pop to the top or bottom. For me its just silly to…
I just have Texture libarary and then list the texture "wood","metal","rock","ground","grass" etc etc also I have a downloaded and unsorted folder for when I download them or get textures off other people.....and speaking of which maybe I should acturally go through my vast unsorted/downloaded folders and sort them out. .…
i'd be interested to see how others organize their texture and photo ref libraries. mine is in need of a more organized structure. my texture directory's current state: \Resource Library \\Texture Library \\\Texture Bakes \\\Texture Mess for now i'm thinking of organizing it like my music which is is an adopted system that…
i recently went through and cleaned mine up a little, i had stuff such as: \REF \\asses \\faces \\hair \\people \\athletes \\concrete \\dirt \\rock \\satelite \\signs etc.. I've since combined a lot of my "earthy" photos together, all the people stuff, etc. Its a little better. One thing i try to not do, but always end up…
Oh man my texture library is getting so big with all of the 3dtotal texture cds / dvds, stuff I have taken from photos, my reference library and textures I have taken off the net. Right now it's not too organized. My music folder is all like yours kp. /A //Allister //Alien Ant Farm etc... Texture Library is in the process…
I seem to agree with Per a lot as of late... Hmmm. But with my Reference library I don't keep things I know I will never need. Like as many wood textures as possible, or a hundred variations of grime on a concrete wall. I know I'll never really use it and on the odd chance I need some ref, there's always the internet…
Naming hasn't worked so well for me/us. Though I like the sound of your browser Vig. Problem is, every classification method breaks down at some point. IMO just keep it fluid, easy to use, don't get too strict. Our main art server tree: \Content \Apps \Projects \Company Content has all this stuff: \Calibration (monitor…