I'm working through the tutorial at: http://www.gamasutra.com/features/20061019/kojesta_01.shtml I'm not understanding page 2. It calls for 4 UVW modifiers. It also wants me to "view align". When I render the projection map, it's all stretched out and at an angle. What's with all the modifiers? Why does he say either go…
I always do this with only two unwrappers, you could do it with one also, but i like to have my stack clean, so i use 2 unwrappers. I just wrote a tutorial about this last year. http://polyphobia.de/html/wordpress/?cat=13 maybe it helps you just have to make sure, that your new texture is in material slot 2 before you…