I just ready this and I might haved missed it if mentioned, but it would be nice Normal Map generation tools that are friendly for game art, ie you could flip normals whatever way you want and you could easily tell the baker the way you want things mirrored. Realtime shaders that support mirrored uvs. A more streamlined…
Vig, there are a few. Look for AnimRangeSetter, I think that's the name. And I know Paul Hormis has a good script over on his site, http://www.Time-In-Motion.com, lets you store sets of time ranges. He's great about fixing bugs or adding features, too.
oh sweet mother of god, I could kiss you! Thanks a bunch thats a life saver. Now that I look back over the user reference I see that little nugget of info, I don't know how I missed that before. Is there a shortcut to "zoom extents" on the track bar? If not I bet a simple script could be written. I wonder if someone has…
ElysiumGX, I know when I write about complaints about software it sounds like I'm dying but I just learn to ignore what I dislike about the software. The UI and the menu are just something I just started to get used to and sort of ignore, kind of like Max crashing at times, or the entire unwraping process. So while I don't…