Hello, folks learning max very slowly, and got stuck on another basic part... Made two cylinders, and deleted top portion polys of them, in order to connect them with decent shape. (i.e. machine made U shape pipejoint) I tried to group them first and used 'bridge' command, but it didn't do a job. Since I am former maya…
@ Viq, Thanks for advices. Half torus approach seems working, but still I have remaining problem.. verts are not welding each other. I did group top (half torus) and bottom (base cylinder), and applied 'Edit Poly' modifier to the group, and then selected Verteces from Sub-obects list, and tried to "Weld" and "Target Weld"…
Okay to merge different objects together you use the attach button first then it makes two separate objects one. To use bridge you can do it in three ways The object must be an editable poly or have an edit poly modifier on it. bridge on edges. The edges must be open, as in they must surround a hole in the object. Select…
There are a few ways to do it. - Create a torus(donut) the same dimensions as your pipe and cut it in half, weld those open ends together. - Create a circle spline, convert to editable spline, detach two of the verts, delete half the circle, position it so the ends of the circle are at the mid point of the tubes, cap one…
You need to ungroup the objects, select one and under EditPoly turn on attach and select the other two pieces. This will combine all the pieces into one object and allow you to weld. Don't think of group as combine. Think of a group as a quick way to select a bunch of objects and move them around, it doesn't really join…
@ Viq, "Don't think of group as combine. Think of a group as a quick way to select a bunch of objects and move them around, it doesn't really join them all together into one object but rather gives them a bounding box and a group name. In the history stack it shows EditPoly in italics which means you had more than one…
Check under Max /help /tutorials for that low modeling tutorial of a soldier. It's under character modeling, I think it covers unwrapping as well. Other good tutorials are Poops www.poopinmymouth.com This is great too to get started in Max. Filled with VTMs http://forums.ego-farms.com/index.php and more game tutorials…
@ Sage, I thought '3d Buzz's 3ds Max Course ' was what "Justin_Meisse" was mentioning... it's 100 USD. I'd been actually MS (member sponsor) on 3d buzz forum over several month a couple years ago when I was beginning to learn Maya. Unexpectedly I found parts of VTM that only available to MS from stack of DVD. However, it's…
@ Justin_Meisse, Thanks but gotta holding around with freeby these days... not much extra dope left.. @ Sage, Wow.. they are great sites filled with information.. Thanks a lot~