If you're still really into plain old 2d texture skinning, you should check out the SDK thread. Lots of good models by our fellow polycounters. Also, for more help you could check out the archive of some tutorials on the old polycount site: http://web.archive.org/web/2004061004435...-tut-list.shtml A good face painting…
I really like them you have some good work here. It really takes me back and reminds me how much we had to "fake". It was just a few years ago but it feels like a life time. You have a good base skill set to work off of, I'm interested in seeing what you can do if you where less restricted. Crits on the last skin posted: -…