Ahh, I see. Well I am far from an established artist, but I would try to work on realistic anatomy studies first. What I ment by "bigger shapes" is for example the silhouette of the head, which is very far from anatomical correct.
[ QUOTE ] Your ZBrush stuff shows a lot of promise, but the result is fairly awful. You have a ton of detail and little blobby random bits, but minimal definition of form. Think of the larger planes and surfaces you need to sculpt. [/ QUOTE ] Exactly my first thought about that was "spoiled by zbrush" e.g. the high level…