I thought it looked pretty good except for the dead facial animation. Take a lesson from LotR, Pirates, etc., that film live actors and use that mocap for the CG models. Their faces are just so dead, like the only thing animating are some aim constraints. I still think something like this is quite stupid to do in CG but…
That trailer looked totally horrible, what a waste of money. Instead of taking the 3D medium further by investing that time in developing a unique style that helps their story they're just throwing it all away on 'photorealism'. [ QUOTE ] I thought it looked pretty good except for the dead facial animation. Take a lesson…
ick..looks miserable. its the animation that gets me. motion capturing--it never looks as realistic as it 'should'...it ends up looking like a bad animation college's thesis reel.
In the poem, Beowulf was huge--7 or 8 feet of huge. He looked almost small in this trailer. And I don't appreciate them taking artistic liberties with my most beloved piece of literature. OTOH, they seemed to have changed it enough that I can treat it as a whole new story rather than a retelling. The only problems with the…
well we're not getting out of the valley by not trying, are we? granted i think it looks pretty stiff too, but there are some decent reasons to try this out, even when the results are still pretty mixed. the biggest critique would be for striving for near-photorealism, of course... why not put some stank on it? animation…