ok the faces on the boosters and every other loop on the wings i can see but i don't think i can get rid of all the loops on the hull if it's going to be skinned. it has to be able to deform nicely.
All the extra loops on the cylinders (where they aren't actually affecting the silhouette) aren't adding anything to the mesh whatsoever. I'd start off by deleting those. The "fins" also appear to be adding a lot of unnecessary geometry, but that can largely depend on what you plan on using this particular model for. If…
I think I misunderstood your question. Hehe. I see what you mean now. I had assumed, being a rocket ship, that it wouldn't really be deforming at all. If you were to just get rid of the other unnecessary loops, I think you'd be fine. I don't really see much reason to get rid of more geometry, in a case like this. If you're…