I have a weird theory on why stability and quality is poor in commercial 3d apps. and its that the bulk of the purchases are made by studio admins buying large numbers of licenses. So there is little direct feedback from customer to software creator and subsequently very little consequence to the software companies for…
I've found Maya to be more of an asshole when it comes to crashes and just having random nodes and old 'unclearable' history information attached to geometry compared to Max. I'm going to be pretty vague (without breaking NDA) about the current environment I'm working on. But there's just one bit of geometry that I've had…
Why would you compare the creation of a 3d engine to a 3d application? I don't think Cryengine took 2 years from scratch. It was built upon their existing already solid engine. Autodesk had a reasonably stable base? I don't think so. I think it was a base of years of legacy code. You're comparing apples to oranges here.…
agreed, I stand corrected. It really is an unfair comparison. I'm just trying to say there seems to be far more innovation and new tools coming out of the developers. adobe.. well I'm askign them:P I guess I'm asking them to go ahead and make cool tools that I don't even know I need yet. I wish the tools were pushing the…
Is it just me, or will we complain for days about a Battlefield patch, or bugs in the latest EA game, or Microsoft online stuff breaking down. Ive seem people argue till they are blue in the face, start online petitions, and generally act like they are owed so much more. Yet more and more lately, products I use daily just…
Yeah I've got to say I can agree with you here Jay. I mean this software is expensive as hell. I don't know how many times I have been working on something and then I delete an edge that max doesn't like and crash report. Open back up and shit runs slow as hell because somehow the file is partially corrupted and doesn't…