Yeah the cieling is made of multiple brushes. But the subtraction brushes dont overlap or anything. Could this have been made using one brush? Using the slicing tool to edit verticies? Would that have been the way to go here? I'm not postitive but I thought I remembered reading that you cant make concave brushes. Although…
Here is a tip with unreal. It seems to take care of addition subtraction in hierarchical-like manner, so when u change something like that, it doesnt know what happened to that link in the chain, and effs everything up. To fix your problem, try copying the piece that is giving u fits and moving it off to the side, then…
Hello guys, I've been working on a 100 percent custom map for UT2004. Recently while hollowing out major areas with subtraction brushes and addition brushes I realized that I had to lower a certain hallway/area. So to make other areas and hallways connect properly I had to move the subtraction and addition brushes down…