Thanks for the news, going to play with this soon. I think it should be noted that you only get out of these programs what you put into them, they aren't a substitute for good painting/art skills. But they can be good tools if used well. I've been playing with Filter Forge, uses a similar node-based approach. One guy used…
Are you sure that it would take more time to paint them cold wolf? I took a look at this program and I think it looks pretty awesome. It appears as it would take a ton of nodes to actually make a full fledged texture. Just looking at a couple of their wood examples or any of the metals you can see they use a LOT of nodes…
Ran across this little digital tidbit recently. Map Zone Website Most of you have probably already heard about the company producing this software. They made a pretty big splash in the development community a while back. Their software solution for procedural in-game textures was quite interesting, and was recently…
Hand-painting textures is great. It's a skill that I very much wish I was more polished at. There is no real substitute for custom hand-painted textures. I'm not proposing that these programs be used as a substitute. I just think they are a great way to get really good-looking placeholder textures. If you need to get some…