Heck, it rocks anyway I shattered a whole city block up with it ready for explosions and I was done before lunch- no errors or weirdness at all. Very tight bit of code. You can still fool it using two concave surfaces touching at either end, but its nothing to split your operand down the middle really.
I've used both, I mostly use ProBooleans now but I use regular Booleans out of habit or because some custom maxscripts/interface buttons use it. I'm sure over time people will update their UI tools and I won't have to use regular booleans any more. ProBooleans is a really nice refreshing upgrade to a feature that did need…