To model/design/skin/rig/anim these kind of examples? http://compiler.free.fr/dawn_of_war/images/wip/GKC01.jpg http://compiler.free.fr/dawn_of_war/images/wip/IL02.jpg http://compiler.free.fr/dawn_of_war/images/wip/GK010.jpg http://www.thousand-sons.com/MitGas/loclol.jpg http://www.thousand-sons.com/MitGas/relic00015.jpg…
Modeler/Texturers are very much needed.. Here are some fantastic works done by those who came before: http://compiler.free.fr/dawn_of_war/images/wip/servitors_maintenance.jpg http://compiler.free.fr/dawn_of_war/images/wip/GKC01.jpg http://compiler.free.fr/dawn_of_war/images/wip/IL02.jpg…
Having sample images of work planned or pre-done will assist people who wish to join the Warhammer40k community two things: 1) It will reveal if the team you like the artwork from has the willpower and organization to see the project through. Too many times we have "visionary" team leads but no will to see their dreams to…
I'm sorry, but its hard for most people to be convinced of whatever it is you're really doing, I suggest you show the assets in progress and images of the tools you guyz are putting them though as better examples. Those ones you have one there are really MESSY as in really gets annoying for people to view them one by…