The barrel need be smooth. Try to add some other lights, in corners for example, green, blue or red, will add a nice mood. Try to break a color sheme. Add a little contrast and sharpen also should help.
i am kinda done the three rooms, could add more props, but right now i need help on textures my textures are kinda flat and hard to relate with other texture, can people help out? Can everyone also teach me how to make normal map.. thx a lot
Nice room, I like how it is full of different props and how by doing so makes it very interesting. I'm not an expert in lighting, so I don't know if it is the render or anything, but the beam of light seems a little strong. Great start overall. Are you going to add more little details so there are a few surprises for…
thanks for posting those. so your textures are pretty near solid colors - time to change that! add a million overlays, patterns, and stains. paint ambient occlusion and basic lighting INTO the diffuse layer, to bring a focus to certain part of the object no matter the lighting conditions. Character textures frequently get…