More animators yay! Some crits/comments: Shot1: Blue guy has a few timing issues as someone else mentioned, he is a bit slow in the air which is fine for a cartoony character but it looks like you are trying for realism with this shot. When his foot connects there isnt much of an impact as his leg is very extended on the…
When I started watching the reel, the first thing I thought was the intro splash was too long (as FunkaDelicDass mentioned). From your first post I gathered it was an animation reel and I got that for the first half of the reel. I got confused during the second half. The silo didn't make sense, its a nice looking model but…
<font color="green"> howdy gang! I'm a long time fan of the forums and have finally put together something for everyone else to look at too. Check it out at - http://www.mattlefferts.com/DemoReel.html </font>
My showreel only shows animation - using general bipeds or game models from companies Ive been employed at, if I was looking at a reel of a potential employee then showing they can do other things is nice - but the actual animation is the only important part really
over all i thought it was clean, lots of quick motions which is great for games. The dog i think can go out all together, the motion is very robotic on it and has little life to it. The old man clips himself in one or two spots, clean that up. The way you keep going back to him makes me think there is going to be some big…
[ QUOTE ] Good looking stuff. Just one comment (actually, kind of for my own benefit as well), but is it not best to pick a specialty and try to get a job with it for your reel? You're trying to sell yourself as an animator, modeler, and game designer (though I didn't see anything for game design). I've always been told I…
Some crits if you want em: The beginning splash with your name and contact info can be shorter. Go ahead and make that email address a big larger too. The first shot with the spinning kick, it looks like the blue guy is a little too slow in his aerial spin. It should be more snappy, maybe put more emphasis on his…
Good looking stuff. Just one comment (actually, kind of for my own benefit as well), but is it not best to pick a specialty and try to get a job with it for your reel? You're trying to sell yourself as an animator, modeler, and game designer (though I didn't see anything for game design other than you naming yourself a…