zenarion: its just you Miguelto: she just wants to play and be friends :[ update: color and spec, still tweakin them and my lighting is kinda gross.. same with the weighting.
Latest update PDATEDwednesdayDec13, gogogo yo first post. Here's a creature model i've been workin on. He's gonna be zbrushed/normal mapped. I'm trying to be conscientious about the topology so that he's animation friendly but I don't know if im succeeding; especially on his head where it meets the tentacle. What do you…
Looks great I really like the concept. You might want to spend some time checking the topology and make sure everything that can be quads is. I see a few areas that might give you fits when you start to sub divide the mesh. It would be nice to see some smoothing groups used, its not necessary for what you are about to do…
EricElwell: Ha! you nailed it. She enjoys long walks on the beach during sunset :] King of Daveness: Yea definitely, I have them modeled in now but they're going to be added after just cause their only 3 poly's a tooth so they aren't subD friendly. Warhawk: thanks! I took your advice and added more poly (around the…