well the help of Zero on AIM he helped me fix a few things...not really much of an update...smaller head, new arm position (more natural), new gun pouch, new polycount (6172 from the original 6900) I'm tired and didn't make the wires with new renders, but here is this
I've been gone from polycount for a while, but I'm definitely coming back, hopefully to update frequently with stuff im making So, This is probably the third time I've modeled this guy, and it's by far a very severe improvement. For those of you who don't know, this is the Brotherhood of NOD's light infantry from C&C…