3dmax has poly counter tool in the utilities section. You usually have to click the "more" button to see access it. This gives you the option to count in polys or tris.
Hey all, Noob here, but learning as much as I can. I know that all games eventually convert quads into tris. So my question is, is there a way to calculate how many polygons your model currently uses? I use 3dmax. Also, how many polygon is usally attributed in making sections of the character? How many is used for the…