[ QUOTE ] If CrazyBump could treat 2 different normal maps in a similar fashion as it treats hi and low frequency depth, and allow the user to tweak the transparency level of hi and low level detail onto each other, classing one normal map as the primary and the other as the 2ndary, it would be a revolutionary feature. [/…
I would also like to second Rorshach's request for a normal map combiner tool. The main problem with using Photoshop for the task is that it treats your normal map as color instead of as normal vectors. In order for normal maps to be combined correctly, the normals need to be combined as vectors. It needs to be done like…
Hey Ryan, Just wanted to thank you for Crazy Bump, all of Epic is slowly converting to it, and those that are slower have simply not been shown it yet. It really is a VAST improvement over the alternatives out there and can provide a huge speed boost to a process that is overly long and time consuming. If theres one…