Damn muthrfuckin param blocks. Make me want to bash my head in. I want to add some new features to our 3ds Max scripted material, but everytime our coder adds another spinner or whatnot, it totally breaks all the existing Max files... if I try and load a file that used the previous version of the material, Max crashes…
Yeah, posted both places. Got a reply on CGTalk that said basically the same thing as monster. Our coder is looking into it, seems doable. Thanks guys!