Blender 3D. Export from Max to 3DS (I'm assuing this is a 'static' object), import into Blender, check re-orientate if required, export to LWO (no scripts required as it supports all this natively). Denpending on which version of Blender you have you can import ASE models directly into it using a script ( on my webbly site…
Does anyone have tried and tested methods for converting files from 3DS Max into .LWO format? I've tried searching for scripts/plugins, no joy there. Milkshape almost works, but doesn't support material definitions well enough for what I need. Wings3D has an LWO plugin, but it doesn't appear to work correctly. Likewise…