Hey Joe! Well I'm looking for feedback from people who've used them (or other studios), not really the studio's perspective. Already been talking with the studio director there. They haven't done horses, but have done other animals... an elephant, etc. They're willing to travel for location shooting, which is what we'd…
ehm yeah it's not a one-click-done solution. if done badly, it looks as crappy as noisy photosourced textures. you are able to capture facial stuff, however that's a second mocap system attached to your body. and the results depend greatly on mesh topology, animation setup and marker calibration. for a horse, you'll…
I was watching a TV program about mo cap here the other day in Japan, they got this lady to go interview the staff snad have a go at the system. They stuck all these little balls all over her body and had 6 cameras tracking her on the ceiling. still, elbows looked loose and flakey. why do the elbows always looks like…
Well the way HOM described it, they capture both micro-level markers (facial) and macro-level markers (body) at the same time, so it's an integrated skeleton, all in one file (if we ask for it this way). Yeah, we looked at SOC. We're making the horse the star of the show, and it has to convey the inner psychology of the…