Nice work bobo. Lovely mesh, as usual. The boots seem a bit poly-heavy, given that people probably won't be looking at them as much as the torso. I think some of those polys could have been better spent adding those ridges on the sides of her jacket in silhouette - they're very heavily shaded on the texture, yet the…
This is a piece I did a while back. I was contracted by Vicious Cycle to model and texture this character for the Vicious Engine http://www.viciousengine.com they are developing. She recently appeared in an ad in Marchs issue of Game Developer Magazine. She weighs in around 7,000 polies (heavy in the head for facial…