Another Tutiorial with Nurbs: http://www.polyextrude.com/tutorials/tutorials/modeling/character/CharacterModeling.html Yeah, you can also change the number of spans in the channel box. There is also a rebuild surfaces option box.
Wow. Here is a really old tutorial, the fellow runs a loft between splines. I think its funny that Nurbs are making sort of a comeback. Nothing cracks me up more than when someone drops it like a buzzword. http://www.3drender.com/jbirn/ea/HeadModel.html
Well I've used maya in the past and know how to do all the basic stuff in there. Im wondering right now one thing in specific though. In Max i can creat a spline and shape it to any form, then in the pullout menu i can tell it to enable in viewport and render which shows it like a "mesh" and i can still keep shaping t…