Greetings, i am part of the Crystal Chrinicles crew, we are a team in the developing of the twin games Salvation & Pandemonium, wich will be freeware 3rd person fantasy adventure and 3rd person sci-fi shooter. Tho we already assembled quite a team, there is the small problem that none of us is a modeler or animator and…
It's just a forum link. How about: Design documents lead to concept artists, concept artists lead to modelers, modelers lead to texture artists, and texture artists lead to ? Get my drift, effort begets effort. Show product. You cant start a project hoping the artists will drive the game. I also 2nd the idea of getting one…
Don't mean to rain on your parade, but I have to question if its wise putting two games into production when you don't have one modeler? even if you get a few working, two projects at once seems overly ambitious unless they are very small.