I surely don't know how normal maps work 100% more like 43%. I thought an offset bake would have solved my problems and it did handle most of it but thereis still a hint of a seam in marmoset so ive been trying to fix it with this tut.. http://boards.polycount.net/showthread.php?t=51088&page=2 with mixed results. thanks…
Greetings all. Ran into an interesting problem today.. this is my first time using XNormal (thanks Santiago!). As you can see from this pic, I've got some strange things happening. Edit: May have found the solution on Page 43 (god that took a long time to find). Someone else said they had this problem aswell, backface ray…
[ QUOTE ] hello, is there a simple walkthrough pdf or something for someone who hasn't used xnormal yet? oops. found the tutorials on the site. haha. impatient post. [/ QUOTE ] I recommend you these tutorials before to start to use normal mapping: http://www.bencloward.com/tutorials_normal_maps1.shtml…