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Author:
Lucas Annunziata
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Smoothing groups + normal map
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Smoothing groups + normal map
Topic by
Ninjas
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Feb 2006
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I searched and didn't see anything right away. Is it standard to use smoothing groups on a character with a normal map?
Re: Smoothing groups + normal map
Reply by
MoP
·
Feb 2006
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Basically try to make everything one single smooth group over the whole low-poly mesh - the normals you render down from your high poly model should see to it that corners seem sharp.
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