my own one using again a orthographic projection and rendering n-gons instead of triangles here is a current online demo http://www.renderhjs.net/portfolio2k9/dmo5/ (reload the page if the base book model does not show up)
lowpoly halo stuff, Im getting to grips with c++ and ds homebrewing, maybe one day make the halo ds which almost came out! I have added the reloading thingy after these shots were taken *edit* sorry about huge image size!
I have made a Shot gun for my game Nation Of The Dead. It's 270tris(the original was 1.3ktris). I don't know how to unwrap this, so if anyone can help that would be nice. Took me about 2hours to model the original one and about 20minutes to fix it up to make it really low poly. How do you post images here? I guess…
Rapante your biker chick is awesome, I love the body suit :D And Delko your mustang is hot. I really like the texture on the hills too. I wouldn't have thought that such large pixels would look nice, but they fit perfectly. But I'm sorry for my repeated derailings of the thread. PolyHertz The viewport texture filtering was…