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Author:
valentin_baguirov
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LOW-POLY ART
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Re: LOW-POLY ART
Reply by
mnxoh
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Jan 2009
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3D Art Showcase & Critiques
Anybody knows this girl? 324 tris 64*64 diffuse + alpha
Re: LOW-POLY ART
Reply by
LEViATHAN
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May 2011
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283 triangles - 128*64 rifle 210 triangles - 64*32 scope :whyme:
Re: LOW-POLY ART
Reply by
Jakten_hizeme
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Feb 2009
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New Model, this one is the Hero. 326 tris, 2 64 x 64 textures
Re: LOW-POLY ART
Reply by
mnxoh
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Jul 2008
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Another one from me Character 494 tris 128*128 map Basket and fishing rod 108 tris 64*64 map
Re: LOW-POLY ART
Reply by
LEViATHAN
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May 2011
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/e Scope is on a 64*32, not sure how large the rifle should be. Thinking 128*64, 128 squared might be a bit too big.
Re: LOW-POLY ART
Reply by
LEViATHAN
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May 2011
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128*64. Seams.
Re: LOW-POLY ART
Reply by
LEViATHAN
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Jun 2008
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Thanks, 391 triangles with a 256*128 texture. KM2000, 117 triangles with a 64*64 texture. Might need to tone down the white specs on the handle.
Re: LOW-POLY ART
Reply by
Ramj
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May 2007
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172 tris, 64*64 texture, going to put more work in, and the seam across the forehead is now gone, so these are obsolete, going to make a prop too,
Re: LOW-POLY ART
Reply by
PL-Fighter
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May 2011
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Hey Willy nice Tree i made a Tree also in Low Poly Style with two 64² Pixel Texture Gras has a Texture of 64² CnC welcome
Re: LOW-POLY ART
Reply by
CactusFantastico
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May 2010
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at texture of 64 x 64 and pretty tight packed this definatly wastes the least but i know it still isnt right yet. also it looks really undetailed hmm
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