heres an example of what I need to do- its not exactly what Im doing but its the same kind of thing- if a character needs to pass on a baton to another, how can you animate the constraint or parenting for the baton on one character to ther next? its actually for the feet of a character, which are parented to a locator, so…
If you use a point constraint, you can animate the weight that a constraint has with a object. For your baton example, You would have 2 point constraints setup on the baton, one for the giving hand and one for the receiving hand. The giving hand will have it's point constraint keyed at 1, and the receiving hand will have…