Of course they will have, KDR! It's not that difficult Very nice stuff... if any of you have seen the texture pages for some of the FFX monsters, they're ridiculously tight and well-used... pieces re-used all over the place but it's never obvious or cheap, it just looks awesome. Masterful UV maps and texture painting.
Square really is the best, no question about it. Every time I see one of their models or textures, I want to scream at how well made it is. The execution is flawless, every time. I used to think I was good at UV layouts till I saw some of their FFVI layouts for monsters. Square wins at game art.
I'm blown away by the bone count they have for each model. The investment in making it happen really pays off, though. A lot of the animations are great and make use of all the extra bones to really bring the movements to life. I think it's the bone count that limits them as to how much can be displayed on screen... not so…