filenameFromPath <filename_string> Returns the file name and extension of a full file name, useful for labeling file buttons in rollout panels. getFilenamePath <filename_string> Returns the directory path part of a full file name. getFilenameFile <filename_string> Returns the file name part of a full file name.…
Any of you script monkeys want to show off? I love painting in .psds but like to bring them down to bmps, jpgs and tgas.. nowadays its getting really time consuming to do all the repathing! I would like to see a script that looks at all the maps in a max scene (or selected objects if you want to be really nice), finds any…
I had a wee think on the way home from work tonight. It's not a hard script to write in theory. Is it all the materials in the scene, or all the materials in the material editor? I take it you are also using multi-sub objects? Unless I can see another way, it will only work with build in max shaders - my method wouldn't…