hello. just wondering if you guys could give me a little advice. i have 2 maps for a character(about 5000 polys). i want to paint in a lot of detail. i'm just wondering if you guys recommend using 2 512's or two 1024's. this model is just for show. it's not going in a game or anything. just portfolio stuff. thanks fritz
Why not do two 1024s, and if you change your mind, you can always go to 512 easily. Other way... not so easy. And if you've seen some of the PGR3 textures, two 1024s for one character is nothing to sweat it would seem.