If there are any new 3dsmax users here, please just stick to learning skin and ignore physique unless you absolutely, absolutely have to because of an old engine. Skin is properly supported and actively debugged, physique really isn't and it uses really clunky code. Besides, skin actually has mirror mode, is…
thanks for the heads up guys. i'm acctualy finding a smoother work flow for physique, if i don't let it generate the enveloping. if i select the shin for example, and the middle row of the knee and apply it to the shin bone, and then take the theigh and the middle of the knee and apply it to the theigh bone, the middle row…