Ahoy Polycount alumni, I'll keep this short and sweet. Our mod, Resident Evil: Extermination, has reached a critical stage. We have talented modellers and skinners to create art content, we have a talented coder raring to implement such content ingame - yet, we don't have a rigger/animator to bridge the gap between. What…
What does all this have to do with you taking the Resident Evil name for your Half-Life 2 mod? I'm not sure what you know, but you can't take names of existing game franchises to use for your own gain. Usually, better talent knows this, and will avoid you for legal reasons. This is easy to clear yourself of: drop the words…