I'd say 256 is too small. Next gen stuff has nicely sized textures. An avg wall texture these days should be bumped to 512. If I were you dude, I'd do next gen materials for this and make sure it see's its way to a real-time engine. As always you are welcome to lean on me for any help or advice you need, I'd be glad to do…
thanx for the replies,ill be bumping up the textures to 512, Pak: thanx again for the help ,gonna focus my energy now to environments,this one will be an original and im gonna go to borders and find a movie art book and do somesones elses work since i imgine when i work at this some day ill be doing others ides Bronco: the…
Greenhouses creep me out, especially ones with dirty/broken windows, overgrown plants, and a door that has fallen off of 2 of the three hinges. Or maybe a screened in patio off the back door you have in the scene? Something to give you a tiny interesting peak at what may lay inside, but not give away the secret? I agree…