Unreal Tournament 2k4 is a great place to get started for game stuff. It's well supported in the community, and the game itself ships with the entire editing software, which incorporates model compiler, level editor and shader editor. If you get the ActorX plugin for 3dsmax (free, try looking at http://udn.epicgames.com ),…
I'm looking for some good tutorials to get my feet wet in game design mainly in character creation, modeling, and texturing. general rules of thumb when creating models and levels. Input is welcome
the joan of arc tutorial at www.3dtotal.com is very good, its a high poly but it translates well to low poly technique wise 1. learn 3d studio max or maya 2. learn the hell outta photoshop