mojo: but the term normal map is actually descriptive to what a normal map does, and they have, in fact, made something of a difference about how a game looks. they might have been hyped up a lot, but it is at least a real technology. MEGATEXTURE on the other hand is totally awesome and totally unstoppable!
ID does'nt hype...they talk the talk and walk the walk ... There terrain in Doom 3 is awesome im sure this will look as good or better . Probebly just a new and faster way to crunch details for large scale terrain ...as opposed to using smaller maps and a landscape mesh for the very limited terrains in doom 3 .
Enemy Territory: Quake Wars Announced [May 16, 2005, 2:22 pm EDT] - Viewing Comments id Software and Activision announce Enemy Territory: Quake Wars, a class-based multiplayer shooter in the works at Splash Damage to debut at E3. The game will be built on a new technology from id called MegaTexture "that crunches millions…