Hello everyone, I'm doing a somewhat high polycount model to get comfortable with Maya's workflow, shown here. I have a couple of questions. [*]Is there a way to put a radius on an edge in Polygon mode? In essence, I am trying to do in Polygon mode what the fillet command does in Nurbs mode. I thought I saw a MEL script…
As for Target Welding, there was a nice script posted a while back. Might have been one of Daz's I think. It makes Maya so much nicer to work with. Lord knows why it doesn't come as a standard tool.