lo poly character is 3300 polys would appreciate all feedback/ comments,Would like to normal map if poss(use max 7) if anyone has links. It is not supposed to be realistic.trying to get that soul calibur/tekken look. Really wanna bring him to life with texture.what do you suggest (1x512 for head,1x1024 for body?)also want…
it looks good man, you should have no problem normal mapping that. i think max 7 itself supports normal mapping without any plugins or anything so you should just be able to look in the documentation and figure it out in no time. also, if you are going to use a normal map there really isnt much reason for a vertex bake.…