I just didn't like those Quake 3 animations. I know Paul Steed is talented, so it makes me wonder about the tools at the time.....Uhmmmmm, character studio is the devil. You also have to keep in mind editable poly was primitive in Max 2/3 as well. You had to use editable mesh back then. Bones sucked big time in Max…
quake's looks have never been my "thing", too. however, it's so fast-paced that they surely couldn't fit much into those few keyframes. i own paul's second book - the one about animation - and for me it was quite worth it. however, as stated before, paul teaches "his" way of doing things - and that's not neccessarily the…
Not a professional, but I'm sure as many have stated that techniques in the first book are pretty outdated. As far as Mr Steed's work goes, I think it has to be judged by it's time of release, obviously. The Quake 2 models were exceptionally well done for 1997. Quake 3 models vary on quality, IMHO, but this is mostly in…
Or to be more precise, his modeling techniques? Im thinking of getting his book: I already have the first edition, but im sure I read on here a while back that some of you thought his techniques a bit old fasioned? If you don't rate his techniques, what would you recommend? Thanks in advance!
I haven't read the 2nd edition, but I really hope he updated it to include Editable Poly workflows and a method of UVW-mapping that isn't totally prehistoric. If he didn't, then it's probably not worth getting. Personally I don't think he's all that... http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp Give…
The character designs were Paul Steed's designs. If you read his 1st modeling book, you realize he can draw too....so, yeah those Quake 3 models were his designs. Kenneth Scott seemed to be hired on as texturer for the models and making some map objects.
personaly i lost a lot of respect for steed with that "contest" he "judged" for polycount a while back. i looked through his first book a while back and found it so out of date.. even for the time it was released. hopefully this next book is more up to date, i can't really comment on it.. since i have not seen any of his…
I had to re-train numerous artists who read his first book, as his techniques were absolutely archaic. He's a good artist, but is not known for being the best technician. I won't pass judgement on the new book, but look for the following topics, which most people would consider to be important when doing character work,…