Alright so here it is. First post on polycount and i thought i start out with a wip Anyways, this is my first playermodel and i wanted to hear what you guys have to say about him. Im interested in what you think of the mesh in general and what kind of changes i should do in terms of optimising for a better model and/or…
The edges for the pelvis area look . . . strange. I think it would be a good idea to add some more polygons there; to my eyes it doesn't look like it would deform properly, especially without so few polies on the behind. It doesn't look like it would deform well around the elbows either. Another loop of edges there and…