There's a lot of good work in this model-- and some that still needs some work. I like the arms and the head, and everything else is good proportionally, however-- A) The elbows and knees need more geometry to allow them to bend during animation. B) I'd suggest some reference for the torso section. The overall shapes and…
I've been working on this guy for about a week, and I've finally gotten to a point where I am happy with its look. I've still got a ways to go on it and eventually I'm going to try to give it a shin megami tensei style texture. the model currently weighs in at 1574 triangles. all C&C would be apprectiated, thanks. Flat…
i made a small adjustment to his ab area, is this any better, i changed the width of them in the front veiw and thinned them out in the side veiw. I'll get right to work on those suggestions you made.