What version of Maya are you using? versions before Maya 6, the clip system is just about unuseable. Not worth a bother. What we did instead is use a mel script called "pose2shelf", and "Selection2shelf" that will take a rigged character and move the pose to the animation shelf. You can make selections into buttons, and…
I'm using 4.5. Yes please, post those scripts, I could probably use them. So what I get essentially is a pose to pose animation workflow, right? I save out a selection (which could be all relevant keys on the legs for example) and save poses from the blended clips, and load them back in as regular keyframes. And then it's…
Clips was just broken. I will post the Scripts when I get to work. Okay basically you will be doing "pose to Pose" such as making the "Base Ready Pose" with all of the "manipulators" or the base skeleton selected and convert that pose a button on the shelf. You can also select all the manipulators, or a "subset" of the…