Is there a smart edge loop / edge ring script, that doesnt crash? (Select Start loop edge, select end loop edge, push button, the script selects the edges in between the selected edges)
Yeah, and about the poly stuff... - select an edge then Ctrl-click the vertex button. - Select two or more adjacent edges and hit Connect. - To slide that new edge, use the Connect dialog instead of just the button, and use the Slide spinner. Or, use the Constraints, set to Edge.
1. Add the STL Check on top. 2. Set it to Open Edge, Select Edges, and Check. 3. Go down into the Editable Poly, into Edge mode. 4. In the Subdivision Surface rollout, disable Show Cage. 5. Then toggle Show End Result and start modeling.
Ok I have been tasked with taking some higher rez models (about 10000 tris) that have been triangulated. They were originally created with nurbs. I asked for those files instead so I could instead convert into polygons. That data is gone. Now before saying I can use a standard triangulation to poly tool. I attempted this…
Yep, in the customizeUI menu click the keyboard tab, set the group to Edit Poly and bind "Select Edge Loop" & "Select Edge Ring" To whatever keys you need. Then change the group to Unwrap UVW, and bind "Geom. Edge Loop/Ring Select" to the same things. Make sure to turn on Keyboard Shortcut Override (in the main toolbar it…
When I'm working I often I these "what if I could do this" moments. I'm not sure if this has been mentioned or done with the new graphire tools; but it would be cool if you could select edges like you do when making seams for pelt mapping. Like if you don't want to select a whole loop and you can just click on the first…