oh I know as it stands now 3d scans and mocap are totally ununseable as raw data. Mocap curves have to be optimized and 3d scans are really just modeling reference but that I know. you guys are talking about what's going on now, I was questioning 10 years into the future.
It depends on the performance I guess, if the character/objects have to do something that isnt humanly possible then keyframe animation will still be required. Things like animating a robot transform or a ninja doing a backwards flip onto a tree wont be possible using mocap. Same goes for modelers, when it comes to making…
When you watch making-ofs from movies, one will see that they use a wide range of technology and people's talent. Even as teh big movies have insane funds, you will see they not just purely do clay/3d scan, or only mocap, but eventually make use of everything. Ie solely 3d built models, pure keyframe anims and so on. Also…
Hi everyone, I'm a computer animation student focusing on animation and scheduled to graduate on Nov. 23rd of this month. I was recently reading the Warhamer 40,000 interview on the intro cinematics and the first thing that caught my eye was "motion capture preformances". The other night while watching SW Episode II I…