Thnx , i was just gona post asking for more cpmments on this today , i sorta dont know where to go with it .... was gona do some animation , but what to animate? the improvement is all down to spending a proper anount of time on the mesh for the face I completely started again 3 -4 times , but in the end not more than 3…
Well, Depends on what platform you're gonna use her for? Is she for gaming? a Art Project ? Or a Demo Reel? Me heh you -know- my answer ut2k3 or Q3 A or Jedi Academy... And you did a great job on her, doing a anime style charater *can* be frustrating used to have a friend that did a few db and Angelic Layer models for a…
hehe , Rick : now theres somthing i hadnt thought of i was thinking of putting somthing like red on the cheeks , and maybe have te skin still white ... Maestro : i may actually sit down tonight and animate her ... if i can fix the rig ... rigging isnt my strong pont , all those nodes liking to all those nodes etc ... i did…
Wow , thnx guys , i had all but given up on her , but there are some good sugestions here ... Maestro : the class romm idea is great ... for some reason i didnt think of it ... lol , its sortof a art project , although im trying to get enough work for a showreel ... i completed my animation degree a few years ago , but…
The boards are up , and looking good. im sure there used to be alternateing different colours for the background on each post , i find it hard to read in classic style , (hard to tell where each post starts and ends .... anyway , here is a update on my character , its using a cel shader i whipped up , and i think its…
crits , thnx guys Maestro : the animation i was just about to start was her sitting in the dhair reading , and rushing out to answer the phone tripping over somthing on the way .. think it looks 60s coz of the way the lighting makes circles on tha walls... skankerzero : I had considered doing a stippled sortof printed look…
4 you , anything remember , this isnt meant to be any particular polycount , just polys where i need them sorta thing for the right affect ... having said that , optimisations are welcome , as rendering times are always too slow for me ..
This has got to be one of the coolest things I've ever seen. I love this model. One question, can you render the shadows so they can look like screen tones? I know the max ink'n'paint material isn't very friendly, but I wonder if there's a way to achieve that affect.