Lol, I'm waiting for someone to write a script for this, because...it really is irritating, I have down what I have to do already, and I've only been using it for a few days...its very repetitive... + Select load low poly > *Open render to texture > *Projection Mapping (Enabled)> *Pick high poly > *sub objects disabled >…
The UV Relax tool is STILL broken. Seriously, they've had since max5 to fix it, but they just seem to be ignoring it. IMHO it's a vital tool, and they just don't seem to be bothered that theirs sucks. It actually ADDS more distortion half the time, because it just averages the vertices in UV-space, ignoring the world-space…