I started using Linux Mint when Windows 11 (around 2021), required a tpm 2.0 module + my hardware currently was not supported. It was a rough transition as I was using Unreal Engine 4 at the time, but I have become more comfortable with Godot especially as it has improved over the last couple of years. The recent release I…
/waves I am. I'm a Linux guy now. Been running some flavor of Debian for about 5 years now. Windows 7 was my last Windows. I'm running zBrush under WINE (it has a few quirks but is entirely usable for what I'm doing), and in the rare instances where I need 3dsmax I spool up a VM and it's pretty darn seamless. Nomad Sculpt…
Substance does work on Linux, at least the old Allegorithmic versions had dedicated Linux installers. If you still have a key you can get them from here: https://www.substance3d.com/legacy-builds/ Supposedly the steam versions still support Linux, I'm not sure if that is through the proton emulation layer or if it's…
Imagine this isn't a new subject, but curious if anyone is successfully doing all their work from Linux -- I'm super interested in taking the plunge but haven't, I have Ubuntu installed on a mini-pc for plex but other than that, haven't tried much else with any other distro. Each year windows update makes me think a bit…
I haven’t but if you have windows 11 pro instead of home. You can turn off “get latest updates” to stop latest updates from downloading and installing and be more on the stable channel. You can easily get a Windows 11 pro key for like $10-20 online. The problem with Linux is drivers and lack of full support with software.…