Making more progress! Started adding decals to the different areas and working on some buildings for the far background, loving how this is looking so far
@Vastra Thank you, and I really appreciate your feedback! Ill look into how I can adjust my mesh to get a more realistic stone feeling to the steps, might be that I need to sculpt them a little in zbrush
Looking really good overall, the lighting and mood are working great, especially the sunlight coming through the beams and vines. =) One small thing that stood out to me: the step in the foreground feels a bit too smooth/curved compared to the rest of the stonework. It might just be me, but since the scene leans more…
Started replacing grey box models with real and textures assets! Feeling super happy with how this is looking now with all of the adjustments I made before :)
I think this is mostly a base color thing, in terms of PBR thinking. Note that their streets are made with a different stone, looked to me like the same street cobble they're using in Rome, Sampietrini, so that may be an Italy-wide choice for some municipalities. Anyhow, likely a more modern thing. Kind of an aside, but…
One thing that catches my eye is all the stonework seems to be quarried from different places. But I'm remembering a visit to Orvieto, and how nearly all the stonework was quarried locally, so it gave the town a very cohesive look. The original concept has a similar vibe for the stonework, it feels like it's all in the…
This is a great start so far. As Peter suggested, I highly recommend you to revisit the blockout stage mainly when it comes to scale. It's the first thing I noticed when looking at your images. The characters feel a bit big for the alley or it feels cramped. Feel free to change the layout a bit of course as you don't have…
Hello! Ive been working on this little alley environment based off of concept art I found for Rings of Power season 1! Numenor was one of the coolest places showcased in the show, and I felt like this concept was not only visually interesting, but it looks like it can help me to reach a few goals ive been wanting to…